Platform
Desktop (Windows), PS4
Description
A 3rd-person free-for-all multiplayer death-match game. Switch between physical and phantom form to phase through walls, platforms, and even your enemies to out smart them!
Responsibilities
Team Lead
Core gameplay (phase system, attacking, movement)
Networking
Download
Details
Phantom Arena was our term (1) project for our game development course built in 4 months by a team of 4. It was made with Unity using UNET for networking and tested on Windows and PS4. Up to 8 players could be connected in a free-for-all death match, the player with the most kills after 5 minutes would be the victor.
The core mechanic of the game was switching phases (and other peoples phase) to outmaneuver them. You could pop out of a wall to ambush someone or force someone out of phase on top of a bridge and watch them plummet!
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