Platform
Desktop (Windows)
Description
A survival puzzle racing game built with our own custom engine. The player must navigate through an obstacle ridden track to get home after a long day of work.
Responsibilities
Rendering framework
Core engine
Entity Component System
Scene management
Download
Github​​​​​​​
Details
I Just Want to Go Home is a racing game built with the Undefined Engine. Our team of 7 was tasked with building a game engine in C++ and a game that used it within 4 months.​​​​​​​
I was the lead for the rendering team designing our own deferred rendering pipeline for the game. This pipeline is used in many popular engines now such Unity, Unreal, and even proprietary ones in games such as FFXIV and Monster Hunter World.
During this project I also joined the core engine team which was struggling to help design and implement ECS, and eventually developed the core engine as well to manage all the components in a dual-threaded frame and fixed update loop.
Unfortunately we ran out of time, our final build had one level without any moving obstacles.
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